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Leisure> [0]
Game> [4]
Colombia
Game and toys, output (100 million yen) (2005)54.9
[24/45 countries]
Game and toys, output as % of total manufacturing (2005)0.106%
[13/51 countries]
% of Grade 4 students who play computer games for less than 1 hour per day (2007)77.8%
[5/37 countries]
% of Grade 4 students who play computer games for more than 2 hours per day (2007)11.0%
[26/37 countries]
Tourism> [7]
Culture> [1]
Books> [8]
TV and radio> [0]
Music> [1]
Movie> [1]
Sports> [3]
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