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Leisure and Sports
Leisure> [0]
Game> [4]
Iran
Game and toys, output (100 million yen) (2005)2.0
[38/45 countries]
Game and toys, output as % of total manufacturing (2005)0.003%
[44/51 countries]
% of Grade 4 students who play computer games for less than 1 hour per day (2007)81.2%
[4/37 countries]
% of Grade 4 students who play computer games for more than 2 hours per day (2007)8.3%
[35/37 countries]
Tourism> [4]
Culture> [1]
Books> [8]
TV and radio> [0]
Music> [1]
Movie> [1]
Sports> [3]
Life