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Leisure and Sports
Leisure> [5]
Game> [4]
Italy
Game and toys, output (100 million yen) (2005)1,114.4
[6/45 countries]
Game and toys, output as % of total manufacturing (2005)0.098%
[15/51 countries]
% of Grade 4 students who play computer games for less than 1 hour per day (2007)71.9%
[12/37 countries]
% of Grade 4 students who play computer games for more than 2 hours per day (2007)9.5%
[30/37 countries]
Tourism> [7]
Culture> [2]
Books> [10]
TV and radio> [2]
Music> [2]
Movie> [3]
Sports> [9]
Life