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Leisure> [22]
Game> [11]
Latvia
Game and toys, output (100 million yen) (2005)9.9
[33/45 countries]
Game and toys, output as % of total manufacturing (2005)0.145%
[9/51 countries]
% of those who play cards or board games in their free time several times a month or more (2007)26.7%
[11/34 countries]
% of those who play card games most frequently among non-sport games (2007)28.1%
[13/34 countries]
% of those who play computer games most frequently among non-sport games (2007)12.5%
[14/34 countries]
% of those who play gambling most frequently among non-sport games (2007)3.2%
[24/34 countries]
% of those who play word or number games most frequently among non-sport games (2007)24.9%
[8/34 countries]
% of those who play mah-jongg most frequently among non-sport games (2007)0.9%
[11/34 countries]
% of those who play jigsaw puzzles most frequently among non-sport games (2007)3.4%
[12/34 countries]
% of Grade 4 students who play computer games for less than 1 hour per day (2007)57.8%
[27/37 countries]
% of Grade 4 students who play computer games for more than 2 hours per day (2007)17.4%
[13/37 countries]
Tourism> [7]
Culture> [7]
Books> [12]
TV and radio> [3]
Music> [3]
Movie> [5]
Sports> [42]
Life