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Leisure> [0]
Game> [3]
Qatar
Game and toys, output as % of total manufacturing (2005)0.000%
[46/51 countries]
% of Grade 4 students who play computer games for less than 1 hour per day (2007)57.9%
[26/37 countries]
% of Grade 4 students who play computer games for more than 2 hours per day (2007)22.6%
[4/37 countries]
Tourism> [5]
Culture> [0]
Books> [8]
TV and radio> [0]
Music> [0]
Movie> [0]
Sports> [3]
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